Werkvorm met vast onderwerp · van tempono
Reis naar Mars
Dobbelspel over de weken van de reis, met een logboek
Je assistent zet hem in een bundel met type: tempono/mars-trip@1.0.0. Vraag bijvoorbeeld: “Gebruik de bouwsteen Reis naar Mars (tempono/mars-trip@1.0.0) in opdracht 3.”
Uitleg voor je assistent (Engels)
A dice game over the weeks of a trip to Mars, for the space theme (groep 7-8). Each week the pupil rolls for an event, puts the four astronauts on the greenhouse (oxygen), repairs (against meteors) or navigation (an extra step), and picks a speed: economy or full speed, which burns more fuel. The log on the answer sheet holds the roll, the crew, the speed, and the distance, oxygen and fuel after the week. The point is planning with three quantities that pull against each other: going fast costs fuel, a big crew in the greenhouse makes oxygen but doesn't get you there. It is a game plugin (docs/game-plugins.md), like `tempono/hunter-gatherers`: no key, the log is checked row by row, and the board (tracks for distance, oxygen and fuel, spaces for the crew) prints in the booklet. Add a few example weeks as `solution` for the teacher manual.
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